Hi there! A couple of thoughts:
I find the current presentation of presets somewhat of a ‘closed box’ - I’d love to be able to see an overview of what each preset will output before I hit ‘process’ e.g.
- is the mesh being reduced to a target faceount or % of the original mesh
- what file formats will the preset make available
- what texture maps will the preset produce
Or maybe I am just not seeing where this is available?
It would also be great to have a preset or two for Sketchfab
Running certain presets outputs .glb files that use Draco mesh compression, which unfortunately is not currently supported by Sketchfab - being able to select low/med/high presets that I know will be compatible with Sketchfab would be great.
Indeed very good points!
We plan to enhance the factory presets with the next frontend update with the following features:
- Edit Presets Functionality (Similar as seen with Custom presets)
- This will be done by either copying the factory preset in your custom preset section or offering a “revert preset” button - atm be prefer option 1
Also, the current preset settings are written according ot the respective guidelines of the targeted tools & platforms. We will see if we can include the links to theses guidelines into a “help info box” on the respective presets.
We will also check where the draco mesh compression is applied on default, that is indeed a bit counter productive for certain outputs.
And sketchfab presets is great! We will definitely have a look at that
Thanks again for your feedback and
Thanks @juliandgg3d - I look forward to updates as they are applied
Real quick update on this… we haven’t forgotten, but haven’t added all details yet either. For now, we show a quick summary of the preset, possibly including a link to the external spec that was used to create it (if any):
We’re intending to add more infos on the actual parameters as well
Thanks, that’s a useful addition