Materials of two meshes did not get color baking

The source ID is 1488494 (user: p*****@kreativekk.de) of our payed account.
One of the front rolls has colors in the input USDZ, but not on output.
I’m sure the other rolls were similar to this.

Hi PixelPartner!

Thanks for reporting,

We will take care of the issue, would you also be able to create a ticket directly within the Cloud Portal?

Thank you and Best Regards!

I was using
Blender → FBX → RealityConverter → USDZ → rapidCompact ending up with this trouble

When I tried
Blender → GLB → rapidCompact and a setting RealityComposer HIGH, there was no visible problem

Added a cloud ticket

Thanks!

We will look into it.